Is there a story campaign?
The reviewed official store page and developer FAQ do not document a separate scripted story campaign. That is not proof that one can never be added; it is the verified status as of August 23, 2026.
Solo and bot play
Offline play with and against AI bots is explicitly supported. The developer describes multiplayer as the main focus, while the offline option uses bot-filled matches rather than a separate narrative sequence.
| Play question | Verified answer |
|---|---|
| Can I play offline? | Yes, with and against AI bots |
| Can public matches use bots? | Yes, bots can fill available slots |
| Can custom matches use bots? | Yes, including solo or co-op setups |
| Is a scripted story campaign listed? | Not in the reviewed official feature list or FAQ |
Which option should I choose?
- Choose an offline bot match to learn objectives, handling or a class without depending on a public lobby.
- Choose a custom match when you want control over whether bots fill slots.
- Choose public multiplayer for the game's primary large-scale online focus.
What remains unconfirmed
The sources reviewed here do not establish a bot difficulty scale, identical progression in every bot setup or a separate campaign save. Those details must remain unconfirmed until a current first-party source documents them.
Sources for this page
- officialGallipoli on Steam
Release, features, platforms, requirements, achievements and editions.
Checked 2026-08-23 - officialDeveloper-pinned Gallipoli FAQ
Offline bots, public and custom matches, platforms and pass contents.
Checked 2026-08-23